Avegant Glyph: A Mobile Personal Theater

Avegant Glyph: A Mobile Personal Theater

Posted January 27, 2014 at 10:27pm
by Yoav Levytam
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After years of development and research, Avegant is proud to release the beta consumer concept of the Virtual Retinal Display now called Glyph. Glyph uses a simple HDMI input to display anything in your content library, from the movies that you already own to streamed Netflix over your iPhone to the desktop environment in your Mac or PC. The Glyph headset integrates a brilliant, vivid video display and premium audio experience in a unique flip-down form factor.

Key to the innovative nature of Glyph is its optical engine called a Virtual Retinal Display. Using a low powered LED, a series of custom optics and a micromirror array, the visuals produced by the headset are crisper and brighter than those from conventional display technologies. This creates an environment perfect for media consumption from 3D movies to desktop environments to streamed television shows. Integrated head tracking allows for immersive, responsive gaming that is compatible with all of the latest consoles and games.



“We’ve created a premium media experience that people can use with music, movies and games on any device they already own, including their smart phone. Integrating high-end audio with the Glyph and packaging it into a forward-thinking design is critical to a great experience “said Allan Evans, CTO of Avegant.

“Avegant has made some great progress improving core technology that will make generalized virtual worlds possible,” added Phillip Rosedale, creator of Second Life.

The Kickstarter campaign around Glyph commenced on January 22, 2014. The shipped version will have one HDMI/MHL cable, onboard battery power and a thinner, narrower display band than the Glyph Beta shown at CES. The pre-sale price for Glyph will be set at $499 with ancillary incentives via the campaign.



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